Let's connect!

Designing a Clear Learning Experience for Enterprise Users

Designing a Clear Learning Experience for Enterprise Users

Clear structure and navigation led to higher completion and faster starts

Clear structure and navigation led to higher completion and faster starts

Role

Sole product designer, worked on research, facilitating ideation workshops, prototyping, testing, and delivery.

Team

Product Designer, Product Manager, 2 Back-end Engineer, 2 Front-end Engineer

Company

XU Group

Year

2023-2025

Intro
Discovery
Design
Impact
Learnings
Intro
Discovery
Design
Impact
Learnings

01.

Intro

XU provides digital learning for enterprise clients across topics like AI, ESG, and sustainability. When I joined, the platform was a legacy system built by an external agency. It felt outdated, made simple tasks difficult, and limited the company’s ability to scale.

My work focused on redesigning the learning and admin platforms to create a clearer structure and a simpler experience. The goal was to help users understand where to start, reduce friction in daily tasks, and give internal teams more control over the product.

This case study shows how I reshaped the platform’s IA, improved key learning flows, and rebuilt the admin tools to support faster setup and better product storytelling for clients and investors.

XU provides digital learning for enterprise clients across topics like AI, ESG, and sustainability. When I joined, the platform was a legacy system built by an external agency. It felt outdated, made simple tasks difficult, and limited the company’s ability to scale.

My work focused on redesigning the learning and admin platforms to create a clearer structure and a simpler experience. The goal was to help users understand where to start, reduce friction in daily tasks, and give internal teams more control over the product.

This case study shows how I reshaped the platform’s IA, improved key learning flows, and rebuilt the admin tools to support faster setup and better product storytelling for clients and investors.

01.

Intro

XU provides digital learning for enterprise clients across topics like AI, ESG, and sustainability. When I joined, the platform was a legacy system built by an external agency. It felt outdated, made simple tasks difficult, and limited the company’s ability to scale.

My work focused on redesigning the learning and admin platforms to create a clearer structure and a simpler experience. The goal was to help users understand where to start, reduce friction in daily tasks, and give internal teams more control over the product.

This case study shows how I reshaped the platform’s IA, improved key learning flows, and rebuilt the admin tools to support faster setup and better product storytelling for clients and investors.

What I did

  • UX audit of the legacy platform

  • Unmoderated user testing

  • Information architecture redesign

  • Flow design for learning and admin tasks

  • Interactive prototyping

  • UI design for web and mobile

  • Early design system foundations

  • Handoff support and QA with engineering

What I did

  • UX audit of the legacy platform

  • Unmoderated user testing

  • Information architecture redesign

  • Flow design for learning and admin tasks

  • Interactive prototyping

  • UI design for web and mobile

  • Early design system foundations

  • Handoff support and QA with engineering

Outcomes

34%

increase in course completion

40%

Faster start to learning

Outcomes

34%

increase in course completion

40%

Faster start to learning

02.

Discovery

Understanding the problem

The legacy platform made core learning tasks harder than they needed to be. While users could eventually complete most tasks, the friction slowed learning progress, reduced engagement, and limited the platform’s ability to scale across new enterprise clients.

For the business, this meant lower engagement, slow course completion, and more support requests from clients. Internally, the team couldn’t update the platform without external help, which slowed releases and limited growth. To understand where the experience was breaking down, I combined three inputs: a UX audit of the legacy system, unmoderated tests with 11 participants, and a review of common LMS/LXP patterns.


02.

Discovery

Understanding the problem

The legacy platform made core learning tasks harder than they needed to be. While users could eventually complete most tasks, the friction slowed learning progress, reduced engagement, and limited the platform’s ability to scale across new enterprise clients.

For the business, this meant lower engagement, slow course completion, and more support requests from clients. Internally, the team couldn’t update the platform without external help, which slowed releases and limited growth. To understand where the experience was breaking down, I combined three inputs: a UX audit of the legacy system, unmoderated tests with 11 participants, and a review of common LMS/LXP patterns.


Business objectives

To understand what the redesign needed to support, I clarified the core business goals with product, sales, and engineering.

  • Build a product the company could fully own and adapt as new enterprise clients joined.

  • Clarify the core learning journey to improve adoption and help users progress without friction.

  • Make setup and configuration simple so sales and account teams could prepare demos and onboard clients without engineering support.

  • Create a more consistent platform to support future features without heavy redesign work.

Business objectives

To understand what the redesign needed to support, I clarified the core business goals with product, sales, and engineering.

  • Build a product the company could fully own and adapt as new enterprise clients joined.

  • Clarify the core learning journey to improve adoption and help users progress without friction.

  • Make setup and configuration simple so sales and account teams could prepare demos and onboard clients without engineering support.

  • Create a more consistent platform to support future features without heavy redesign work.

UX Audit

The audit revealed issues that made the platform hard to navigate and scan:

  • Redundant sections made it unclear where learning content lived.

  • Inconsistent UI created friction in simple interactions.

  • Low contrast and small text made important actions easy to miss.

  • Unstable layouts caused content to shift as users interacted.

These issues pointed to the need for a cleaner structure, clearer language, and a more stable interface.

UX Audit

The audit revealed issues that made the platform hard to navigate and scan:

  • Redundant sections made it unclear where learning content lived.

  • Inconsistent UI created friction in simple interactions.

  • Low contrast and small text made important actions easy to miss.

  • Unstable layouts caused content to shift as users interacted.

These issues pointed to the need for a cleaner structure, clearer language, and a more stable interface.

🔴 Mixing content with navigation

🔴 Severe contrast and accessibility issues

🟡 Too many elements leading to cognitive overload

🟡 Unclear navigation

🔴 Low contrast text on dark background

🟡 Cluttered design: too many font sizes and weights

🟡 Dense content reducing readability

Competitor research

I reviewed leading LMS and LXP products to understand what worked well in modern learning tools. Clear patterns stood out:

  • Simple navigation with a single place to start learning

  • Clean layouts with essentials only

  • Progress and tasks visible at all times

  • Admin tools that reduce setup steps

These patterns helped anchor design decisions for both learners and admins.

Competitor research

I reviewed leading LMS and LXP products to understand what worked well in modern learning tools. Clear patterns stood out:

  • Simple navigation with a single place to start learning

  • Clean layouts with essentials only

  • Progress and tasks visible at all times

  • Admin tools that reduce setup steps

These patterns helped anchor design decisions for both learners and admins.

Layout and navigation

✓ Clean layouts with just the essentials
✓ Easy navigation an understandable lables
✓ Quick access to progress and tasks

Simple and familiar learning experience
✓ Clear structure with the lesson list on the side.
✓ Easy to follow videos, readings, and quizzes.
✓ Good feedback on what’s done and what’s next.

User testing

I ran unmoderated tests with 11 users aged 30 to 55. They were asked to log in, explore the dashboard, start a course, ask a question, and search for content. Task success was 55%. Most users could complete tasks, but not without guessing or backtracking.

Main Challenges

Navigation clarity

42%

understood the dashboard

Finding content

58%

struggled to find a course

Readability and scanning

64%

reported readability issues

User testing

I ran unmoderated tests with 11 users aged 30 to 55. They were asked to log in, explore the dashboard, start a course, ask a question, and search for content. Task success was 55%. Most users could complete tasks, but not without guessing or backtracking.

Main Challenges

Navigation clarity

42%

understood the dashboard

Finding content

58%

struggled to find a course

Readability and scanning

64%

reported readability issues

Key themes that shaped the redesign.
Key themes that shaped the redesign.
Key themes that shaped the redesign.

key themes that shaped the redesign

Useability testing

I reviewed leading LMS and LXP products to understand what worked well in modern learning tools. Clear patterns stood out:

  • Simple navigation with a single place to start learning

  • Clean layouts with essentials only

  • Progress and tasks visible at all times

  • Admin tools that reduce setup steps

These patterns helped anchor design decisions for both learners and admins.

Layout and navigation

✓ Clean layouts with just the essentials
✓ Easy navigation an understandable lables
✓ Quick access to progress and tasks

Layout and navigation

✓ Clean layouts with just the essentials
✓ Easy navigation an understandable lables
✓ Quick access to progress and tasks

03.

Design

I worked with the PM to define what the new platform should do well. We reviewed every feature from the legacy system. Some features, like Exchange and the older Live Sessions flow, created little value and added complexity for users and engineering. We agreed to decommission them so we could focus our effort on the core learning experience. This alignment helped ensure design decisions balanced user needs, technical constraints, and go-to-market requirements.


Based on the insights, the redesign focused on three areas:

  1. Give users a clear starting point

  2. Simplify the navigation and content structure

  3. Reduce friction in daily tasks for learners and admins


The platform relied on a headless CMS for content delivery, which defined how courses and modules were structured. Rather than redesigning the content model itself, I focused on improving clarity through hierarchy, labeling, and layout within those constraints.

03.

Design

I worked with the PM to define what the new platform should do well. We reviewed every feature from the legacy system. Some features, like Exchange and the older Live Sessions flow, created little value and added complexity for users and engineering. We agreed to decommission them so we could focus our effort on the core learning experience. This alignment helped ensure design decisions balanced user needs, technical constraints, and go-to-market requirements.


Based on the insights, the redesign focused on three areas:

  1. Give users a clear starting point

  2. Simplify the navigation and content structure

  3. Reduce friction in daily tasks for learners and admins


The platform relied on a headless CMS for content delivery, which defined how courses and modules were structured. Rather than redesigning the content model itself, I focused on improving clarity through hierarchy, labeling, and layout within those constraints.

Ideation

I explored different dashboard layouts to see how we could support future features without redesigning the platform each time. One direction was a bento-box layout made of modular cards. The idea was simple: each block should work on its own, but also scale when more data or features appear. I tested different densities and groupings to see how users might read the page and move through tasks. These explorations helped me understand what information needed to be visible upfront and what could sit in secondary areas.

Ideation

I explored different dashboard layouts to see how we could support future features without redesigning the platform each time. One direction was a bento-box layout made of modular cards. The idea was simple: each block should work on its own, but also scale when more data or features appear. I tested different densities and groupings to see how users might read the page and move through tasks. These explorations helped me understand what information needed to be visible upfront and what could sit in secondary areas.

Early modular dashboard exploration using a bento layout

Exploring the possibilities of adding new features in the future

Constraints and trade-offs

The old platform split content across several sections with similar names, which caused confusion and mis-clicks.
I reworked the information architecture to reduce the number of main sections and give each one a clear purpose.

The navigation moved from a wide side menu to a simpler top navigation with three core areas. This gave users more space to see content and made it obvious where learning begins.

I validated the proposed three-part navigation using a closed card-sorting exercise. Most content naturally grouped into Dashboard, Explore, and Progress. A few edge cases, like live sessions and certificates, revealed overlap early, allowing us to clarify ownership before finalizing the structure.

Constraints and trade-offs

The old platform split content across several sections with similar names, which caused confusion and mis-clicks.
I reworked the information architecture to reduce the number of main sections and give each one a clear purpose.

The navigation moved from a wide side menu to a simpler top navigation with three core areas. This gave users more space to see content and made it obvious where learning begins.

I validated the proposed three-part navigation using a closed card-sorting exercise. Most content naturally grouped into Dashboard, Explore, and Progress. A few edge cases, like live sessions and certificates, revealed overlap early, allowing us to clarify ownership before finalizing the structure.

Card sorting to test whether content naturally grouped into Dashboard, Explore, and Progress

Program creation and settings

What changed

  • One place to start learning

  • Fewer redundant sections and text

  • More consistent hierarchy across screens that looked modern and stable to support pitches and sales conversations.

Program creation and settings

What changed

  • One place to start learning

  • Fewer redundant sections and text

  • More consistent hierarchy across screens that looked modern and stable to support pitches and sales conversations.

User management

A simpler and more readable interface

Readability was a major issue in the legacy platform. Small text, low contrast, and tight spacing made scanning slow and tiring.
I introduced a cleaner layout system with stronger hierarchy and more breathing room.

User management

A simpler and more readable interface

Readability was a major issue in the legacy platform. Small text, low contrast, and tight spacing made scanning slow and tiring.
I introduced a cleaner layout system with stronger hierarchy and more breathing room.

Linking admin and learner experiences

I explored different dashboard layouts to see how we could support future features without redesigning the platform each time. One direction was a bento-box layout made of modular cards. The idea was simple: each block should work on its own, but also scale when more data or features appear. I tested different densities and groupings to see how users might read the page and move through tasks. These explorations helped me understand what information needed to be visible upfront and what could sit in secondary areas.

Linking admin and learner experiences

I explored different dashboard layouts to see how we could support future features without redesigning the platform each time. One direction was a bento-box layout made of modular cards. The idea was simple: each block should work on its own, but also scale when more data or features appear. I tested different densities and groupings to see how users might read the page and move through tasks. These explorations helped me understand what information needed to be visible upfront and what could sit in secondary areas.

Validation and iteration

Simplified UI and Better Readability

  • Larger, clearer typography

  • Fewer competing elements on each page

  • More consistent spacing

Validation and iteration

Simplified UI and Better Readability

  • Larger, clearer typography

  • Fewer competing elements on each page

  • More consistent spacing

Before

After

Simplified Information Architecture

  • One place to start learning

  • Fewer redundant sections

  • More consistent hierarchy across screens

Simplified Information Architecture

  • One place to start learning

  • Fewer redundant sections

  • More consistent hierarchy across screens

04.

Impact

The redesign focused on making learning easier to start, easier to continue, and easier to complete. By reducing navigation choices, clarifying labels, and making progress visible, users spent less time figuring out the interface and more time learning. Outcomes were measured through a combination of usability testing signals and post-launch product metrics tracked by the product team.

34%

Improved learning completion

Clear entry points and visible progress helped users stay oriented within courses. Fewer interruptions and less backtracking reduced drop-offs during learning.

40%

Faster start to learning for first-time users

A simplified dashboard and clear “Continue learning” actions reduced the time it took users to begin a course after logging in.

Fewer support tickets related to learning content

Clearer navigation and more stable interactions reduced questions about content access and basic platform behavior.

A scalable foundation for future learning features

The simplified IA and modular layout allow new content and formats to be added without redesigning core learning flows.

04.

Impact

The redesign focused on making learning easier to start, easier to continue, and easier to complete. By reducing navigation choices, clarifying labels, and making progress visible, users spent less time figuring out the interface and more time learning. Outcomes were measured through a combination of usability testing signals and post-launch product metrics tracked by the product team.

34%

Improved learning completion

Clear entry points and visible progress helped users stay oriented within courses. Fewer interruptions and less backtracking reduced drop-offs during learning.

40%

Faster start to learning for first-time users

A simplified dashboard and clear “Continue learning” actions reduced the time it took users to begin a course after logging in.

Fewer support tickets related to learning content

Clearer navigation and more stable interactions reduced questions about content access and basic platform behavior.

A scalable foundation for future learning features

The simplified IA and modular layout allow new content and formats to be added without redesigning core learning flows.

05.

05.

Learnings

Learnings

This project reinforced how much clarity, structure, and constraints shape both user experience and product velocity. The learnings below reflect what worked, what required trade-offs, and what I would approach differently next time.

05.

Learnings

This project reinforced how much clarity, structure, and constraints shape both user experience and product velocity. The learnings below reflect what worked, what required trade-offs, and what I would approach differently next time.

  1. Clarity beats feature richness

Reducing scope had more impact than adding functionality. By decommissioning low-value features and simplifying navigation, users progressed faster and with more confidence. This reinforced that clarity and focus are often the strongest UX improvements, especially in complex enterprise products.

  1. “Good enough” task completion isn’t success

Although many users could complete tasks on the legacy platform, they did so slowly and with frequent backtracking. This project sharpened my understanding that usability is not just about completion, but about confidence, speed, and cognitive load along the way.

  1. Constraints shape better design decisions

Working within a headless CMS forced me to design for hierarchy, labeling, and layout rather than restructuring content itself. This constraint helped me focus on what was actually in my control—and led to more pragmatic, scalable solutions.

  1. Early validation prevents over-design

Testing IA and dashboard concepts early (card sorting, layout exploration, and lightweight prototypes) helped avoid unnecessary complexity later. Small validation steps created alignment with product and engineering before committing to high-fidelity work.

  1. Design systems start with patterns, not components

This project showed me that consistency begins with shared layout logic, spacing, and typographic rules—not just reusable UI components. Establishing these foundations early made the platform easier to extend and maintain over time

Let's collaborate

hello@oncephysical.com

Ahmed Negm

Linkedin

Instagram

Let's jam

hello@oncephysical.com

Ahmed Negm

Linkedin

Instagram

Let's collaborate

hello@oncephysical.com

Ahmed Negm

Linkedin

Instagram

Let's collaborate

hello@oncephysical.com

Ahmed Negm

Linkedin

Instagram